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HardwareOC Far Cry Benchmark

In 2004 Far Cry earned the "Best Game of the Year" award because of its awesome graphics and gameplay. It was the first game with Pixel Shader 3 support, which later became a standard in many other games. While the user interface is simple, you can actually change more details than you think. With its one-of-a-kind screenshot feature, you can make snaps from the same frame from different views. You can also use OpenGL instead of Direct3D, or turn on HRD and Geometry instancing.


System requirements

  • Windows XP / VISTA
  • DirectX 9.0c
  • The latest drivers for your graphics card
  • Far Cry 1.4 patch

Feature

  • Change the resolution from 640×480 up to 2048×1536 (in 6 steps).
  • Custom resolution feature.
  • 11 built-in demos.
  • Pixel Shader 1.1/2.0/3.0 support.
  • 3 graphics quality with a custom one.
  • OpenGL or Direct3D rendering engine.
  • 8 languages.
  • Demo loop for the reliable and stability tests. Values: 1,2,3,4,5,15,25,50,100.
  • Screenshots function.
  • Change the HDR level between 1 and 11.
  • Optional Geometry Instancing and Normal-Maps Compression.
  • Change filters.

 

 

Screenshots

 

 

 

 

 

 
 

> Far Cry Benchmark v1.9 (2 MB)

> Far Cry Tweak Guide

Official patch
Far Cry v1.4 patch

NVIDIA driver
Forceware WinXP - Vista

ATI driver
ATI CATALYST
 

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